
Heavy traffic means unbalance.įifth, building too fast. This game is all about balancing the zones to keep traffic low. You have way too much industry and that is the problem, not the roads. Make sure to have several on/off ramps and industry on both sides of the highway.įourth, You need to balance out your industry. You should have highway access next to industry so freight can enter/exit your city quickly.

Cargo trains add one full level to industry.

It will give you a better bonus to your industry. Move them both to the center of industry, not outside of it. The second mistake is the cargo station is outside of industry. Split them up and move one to the other side. You have placed two cargo trains next to each other so everyone is heading in the same direction. The long-term solution is of course for there also to be allocation to "first available slot." Right now there's no practical way to build an airport as the aircraft grab all the connection slots and cause us to lose our precious resources and tourists.First, you make two mistakes with cargo stations. If a plane is returning to its originating cargo stand, despawn it without having it hold up traffic on the taxiways. Have city service vehicles be able to reach the airport cargo train station when it's on an internal cargo road.ģ. This is unrealistic, yes, but the amount of planes coming in and the amount of gates we could reasonably fit are far fewer than a real international airport anyway!Ģ. Notice how the aircraft stack up whilst queuing at random spots (end of runway, taxiway segments)? Have this happen in each stand, whether passenger or cargo.

I hope the Devs can take this under consideration!ġ. I really do think that there are a couple of quick fixes that would really stop the deleterious effects of the cargo facilities.
